![]() ![]() That probably all sounds a bit grim on paper but the game’s dark humour is in full flow by this point and Tina is a surprisingly endearing psychopath. Either way the finale of Tina’s mission involved protecting a generator from waves of bandits as it built up enough power to electrocute her only living party guest. The latter was so she could torture him to death for killing her parents (we think, Tina’s voiceover was a bit hard to follow and we were too busy not dying to read the subtitles). These guests turned out to be bug in a jar (with a top hat on the top and a face drawn on the side), a mouldy old doll, and a marauder bandit. As well as the parts for her bomb she also wanted us to retrieve some guests for her tea party (and optionally some crumpets). There’s no level cap for this so Gearbox are hoping it will reward those fans that put in the most hours.įor now though we had to meet up with Tiny Tina, a crazy-in-the-coconut nine year old who also happens to be a demolitions expert. The idea is that your build up these points so you can instantly buff up any character you subsequently play as, even if it’s brand new. What was also explained before the demo started was the idea of badass experience points, which work on a meta level beyond any one character or game save. ![]() This proved particularly handy and we may well end up using the same character when we play the final thing. Since the mission was from later on in the game we were gifted a large number of skill points to spend and opted to have a turret that could stick to walls and which generated a shield around itself. These proved just as much fun to fight, and we were glad that this time we chose to do so as the Commando – as his turret came in very handy for crowd control. Whereas in our first preview we were fighting mostly robotic enemies the enemies here were primarily native creatures (including some horrible bug things that cocoon themselves before bursting out as flying horrible bug things) and bandits. ![]() He wanted a monorail blowing up in one of the game world’s arctic regions, so it was time to quit town and head out into the wilderness.Īlthough Borderlands 2’s different areas are now much more firmly connected – if you can see it in the background you can visit it – it’s still not quite open world and exiting the town and going outside does involve a brief loading sequence. Other NPCs we see in the footage are Tiny Tina, Ellie & Claptrap.The quest we were actually supposed to be doing was given out by Roland from the first game (accompanied by Lilith the Siren). Once again we get introduced to the four vault hunters, Salvador the Gunzerker who can dual wield any weapon in the game, Maya the Siren that can Phaselock all enemies and lift them into the air, Axton the Commando that is able to use not 1 but 2 turrets that can shoot rockets, and then there is Zero the Assassin that can cloak and uses a decoy to distract enemies.Īlso one of the original vault hunters from Borderlands 1 makes her return in the video, Lilith (a Siren), she was able to Phasewalk and by the looks of it, she got a makeover. These are sneaky little things because they can cloak and shoot spikes from a distance.Īs the stalker makes its way to the waterfall a Rakk flies over… and then gets shot down by Zero, one of the playable Vault Hunters. At the start we see some Skag run in the distance and before you know it, we encounter the first new beast, a stalker. We get to see new enemy types in this trailer. ![]() Get ready to join the fun and discover the wildlife in Borderlands 2, this trailer not only shows off some awesome new stuff but also lets you know it’s a lot of fun! ![]()
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